BadgerAnims

Version 1.0

This is basically just a script I threw together for my server with a bunch of useful walking styles, animations, and features.

One of the features is if a player is at 50% or less health that they then are set to the walking style limping automatically and will continue to walk like that until they are not under 50% health.

Note

For the lockpicking feature to work, you must have this script installed properly as well ---> https://forum.cfx.re/t/dev-resource-mythic-progress-bar/527607

All of the features in this script can be toggled on/off via the config section within the client.lua file.

Config

--- Config ---
-- Locks for vehicles
enableLockpick = true
enableLock = true
enableUnlock = true
lockpickingCarStr = "Breaking into car"
lockpickingCopCarStr = "Breaking into cop car"
lockpickingCarTime = 10 -- Seconds
lockpickingCopCarTime = 40 -- Seconds
copCars = {
"chgr",
"police",
"police2",
"police3",
"police4",
"police7",
"police8",
"police9",
"police10",
"fbi",
"fbi2",
"unmarked1",
"unmarked2",
"unmarked3",
"unmarked4",
"unmarked5",
"unmarked6",
"unmarked7",
"unmarked8",
"unmarked9",
"silv",
"sheriff2",
"sheriff",
"hwayf150",
"ambulance",
"firetruk",
"pbus",
}
-- Misc
enableHealthInjured = true
-- Walk Styles
enableDrunk = true
enableHiking = true
enableInjured = true
enableMuscleWalk = true

Features

/drunk - Toggles your ped's walking style between drunk and sober.

/injured - Toggles your ped's walking style between limping and regular.

/hiking - Toggles your ped's walking style between hiking and regular.

/musclewalk - Toggles your ped's walking style between musclewalk and regular.

/lock - Locks the vehicle you are sitting in.

/unlock - Unlocks the vehicle you had previously locked with /lock.

/lockpick - Breaks into the closest vehicle to you.

Screenshots

Hiking:

MuscleWalk:

Drunk:

Injured:

Lockpicking:

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